![]() Selections include a range of choices for interiors, exteriors, still images, animations, etc. ![]() They encourage beta users to test these presets on a variety of their own scenes and submit feedback. Users can save and share their own presets as well. VRmatsV-Ray 3.0 introduces VRmat functionality to 3ds Max. VRmats (formerly Vismats) are universal V-Ray Shaders for use across multiple applications. For example a VRmat material may be created in V-Ray for 3ds Max and transferred directly to V-Ray for Maya, SketchUp*, or Rhino*. The functionality of VRmats opens the door to easy asset sharing. ![]() Under Development: VRmats include a standalone Material Editor that will be consistent across V-Ray platforms. New ShadersV-Ray 3.0 includes several new and improved shaders, including a new Skin shader, ray-traced SSS, and support for OSL. A dedicated, intuitive Skin shader will make it easier than ever for artists to create complex, layered skin.
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